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Studying causal inference, affordances, and planning by playing Tetris

Status: Recruiting

Researchers are studying how the brain processes visual information and plans actions. Participants will play the popular arcade game Tetris and watch replays of their gameplay while researchers measure brain activity using a safe, non-invasive EEG. The results may help researchers better understand how the brain solves problems and plans future actions.

I'm interested

Sex: Male or Female
Age Group: 18 years and over
This study is also accepting healthy volunteers
Inclusion Criteria:

• age 18-36 years old
• right-handed
• normal (or corrected) vision
• normal hearing
Exclusion Criteria:

• history of epilepsy
Conditions:

Brain & Nervous System

Keywords:

Decision-making, EEG, Game, Planning, Tetris, MNFair

Study Contact: Huzi Cheng - chen9871@umn.edu
Principal Investigator: Jean-Paul Noel
IRB Number: STUDY00026755

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